Six years of designing custom MTG cards from concept to print, featuring original characters, commissioned art, and iterative balance testing.
Posts
DigiPen CS Masters Showcase
Building a custom C++ game engine from scratch with Lua scripting, JSON serialization, and real-time level editing for a 3D speedrunning game.
Warsaken Game Design & Software Dev Showcase
Designing over 240 unique cards, cutting card development time by 50%, and optimizing mobile performance by 50% for a physical & digital TCG in a team environment